以下是歌曲《DJ Khaled》中提到的《Gold Slugs》的歌詞:
Yeah, I got a whole lot of gold slugs, yeah
Yeah, I got a whole lot of gold slugs, yeah
Yeah, I got a whole lot of money, yeah
Yeah, I got a whole lot of money, yeah
Yeah, I got a whole lot of diamonds, yeah
Yeah, I got a whole lot of diamonds, yeah
Yeah, I got a whole lot of hoes, yeah
Yeah, I got a whole lot of hoes, yeah
Yeah, I'm a real estate agent, yeah
I'm a real estate agent, yeah
I'm a real estate agent, yeah
I'm a real estate agent, yeah
Here's to success
Drank that Kodak Blue like yeah
Throw that party with Drake
Drip back and head to work for your motherfucking business like you on them busses and trams and your wifey look at her babe, but my bars in these girls love to speak the foreign with Khaled up on it on a heist you couldn't handle the package but Khaled in the game with the package on the streets they love it and the youngins in the hood with the ropes and the bougie hoes on my phone I ain't playing no games I'm bringing the whole beat back and my pockets so fat with all that green on my wrist I ain't even gotta ask for no favors I'm just sipping on that vodka and chilling with my homies and we all just balling up in the club with the slugs and the blunts and the models like this for real如何把人物放到3D模型里?
將人物放到3D模型里的方法因軟體而異,以下是一種基本步驟:
1. 選擇適合的3D建模軟體,如3ds Max、Maya、Blender等。這些軟體通常提供多種工具和功能,用於創建和編輯3D模型。
2. 創建一個新的3D場景或打開一個現有的場景。確保已經安裝了您想要的人物模型檔案(通常是.obj、.fbx或.dae格式)。
3. 在軟體中導入人物模型。根據所選軟體的不同,導入過程可能會有所不同。通常,您需要選擇模型檔案並按照軟體提示進行操作。
4. 將人物模型放置在場景中的適當位置。確保人物模型的大小、比例和角度與場景中的其他物體匹配。
5. 調整人物模型的細節和貼圖,使其看起來更逼真。這可能包括調整模型的紋理、光照和材質等。
6. 根據需要調整人物模型的動畫和骨骼綁定,以確保人物能夠按照預期行動。這可能涉及到使用動畫工具和骨骼綁定工具來控制人物的姿勢和動作。
7. 渲染和導出人物模型。完成所有調整後,您可以將人物模型渲染成圖像或視頻,並將其導出為所需的格式,以便在其他應用程式中使用。
請注意,這只是一般步驟,具體過程可能因所選軟體而異。建議參考所選軟體的官方文檔或教程,以獲取更詳細的信息和指導。